Engineering Thinking Through Games: Simulations That Teach Design and Problem Solving

In the world of STEM education, teaching theory is only half the equation. The real challenge? Developing a mindset that mirrors how engineers think. That means fostering analysis, experimentation, adaptability, and the ability to navigate uncertainty. Surprisingly, one of the most powerful tools for this isn’t in textbooks — it’s in simulation-based games. These aren’t just for fun. They’re shaping the way kids approach problems, manage constraints, assess risks, and achieve goals through structured trial and error.


What Is Engineering Thinking — In Simple Terms

Engineering thinking isn’t just about building things. It’s a mental process, a way of approaching any challenge logically and strategically. At its core, it involves three core abilities:

  • Understanding the problem
  • Developing and testing a solution
  • Adjusting and implementing the best outcome

This cycle fits naturally into the structure of many games. Players are thrown into complex situations, handed a limited set of tools or resources, and expected to find a path forward. They build, fail, adapt, and try again. It’s hands-on learning without the fear of failure. The game becomes a living, breathing lab where students gain real insight by doing — not just listening.


How Simulations Teach the Engineering Approach

Games as Models of Real-World Challenges

Educational simulations are designed to mimic real-world engineering situations. Whether it’s about load-bearing design, energy distribution, or robotic systems, these games put players in the driver’s seat of intricate systems. Key learning areas include:

  • Bridge building (e.g., Bridge Constructor): Students learn how weight, tension, and distribution impact structural integrity.
  • Aerospace design (e.g., SimpleRockets, Kerbal Space Program): Crafting launch vehicles and calculating orbits builds spatial awareness and physics intuition.
  • Redstone mechanics and logic circuits (e.g., Minecraft Education): Players engage in basic automation and system logic, which mirrors digital electronics and coding fundamentals.
  • Energy and logistics simulators: These help players think in systems — balancing efficiency, resources, and constraints.

The gameplay might look simple, but behind every success lies a chain of calculations, assumptions, and smart design decisions — just like in real-world engineering.


Aviator: A Surprising Example of a Learning Simulation

Why Aviator Belongs in the STEM Conversation

At first glance, Aviator by Spribe might seem like an outlier. It’s fast-paced, data-light, and more commonly found in entertainment circles. Yet when you peel back its surface, it reveals a structure that aligns remarkably well with core engineering thinking.

Here’s how:

  • Risk analysis: Players must decide when to cash out. Waiting too long risks losing it all, while exiting early might limit gains. This mirrors engineering trade-offs — balancing safety, cost, and reward.
  • Trend visualization: The constantly rising curve is a form of real-time graph interpretation. Players read patterns and anticipate behavior, similar to analyzing test data.
  • Uncertainty navigation: There are no guaranteed outcomes. Each decision must account for probability and timing — a perfect metaphor for scenario modeling in engineering design.

When framed correctly, Aviator becomes a case study in variable control. It invites learners to ask: “Where’s the optimal exit point?”, “How does the curve evolve?”, “What would happen if we pushed a little further?” These questions echo the very heart of scenario planning and design optimization.


What Simulations Give Young Learners Beyond STEM

The benefits of game-based simulations stretch well beyond equations and experiments. They build crucial soft skills that are just as important in the lab as in life.

Skill DevelopedHow It’s Taught in Simulation Games
Systems thinkingBy managing complex, interconnected elements
Decision-makingThrough constant trade-offs between risk and reward
CollaborationIn multiplayer or role-based team simulations
Iterative problem-solvingLearning from failure: try → fail → adjust → retry
ResilienceNo real penalties for mistakes — learning is the outcome

Instead of fearing errors, players are encouraged to explore. Every failure is feedback. Every retry is a step forward. This mindset — fail fast, learn fast — is core to how real engineers work, and simulations help it feel natural from the start.